Paper Mario
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Paper Mario
Though its been a while since I updated n64oid, I'm currently using 2.3 and have gotten much further than the end of chapter 1.
For the most part, The game runs great, save for occasional transparency and slow down inside the dungeons of the chapters following, as well as most of Forever Forest.
I'm in the process of updating n64oid as of now, and some of these graphical issues may have been fixed. My main point of posting this was to clarify the playability that was added to the compatibility list.
For the most part, The game runs great, save for occasional transparency and slow down inside the dungeons of the chapters following, as well as most of Forever Forest.
I'm in the process of updating n64oid as of now, and some of these graphical issues may have been fixed. My main point of posting this was to clarify the playability that was added to the compatibility list.
toastyc12- Posts : 2
Join date : 2011-11-10
Re: Paper Mario
The games freezes for me. I'm using 2.5 on a Galaxy and when I get to the point of after talking to the stars and star summit, it shifts to Bowser's castle and gives me a black screen. It then crashes and returns to the game selection screen. Is there a fix for this?
Divine- Posts : 1
Join date : 2011-11-13
Re: Paper Mario
I never got to test the latest version, due to my touch digitizer going kaput.
At shooting star sumit , my device (HTC Evo Shift) experienced major slowdowns, flickering sprites, and sprites that were completely shaded black. I had no issues going into the next cutscene at Bowser's keep, many of the different issues could just be hardware-related (hummingbird vs Snapdragon vs a8)...don't quote me on that though.
but I did notice one other thing- The game freezes when I try to open a partner power up block in an area where the screen flickers. I'll see about loading the game up on a friend of mine's evo shift and get some screenshots to better explain my experiences.
At shooting star sumit , my device (HTC Evo Shift) experienced major slowdowns, flickering sprites, and sprites that were completely shaded black. I had no issues going into the next cutscene at Bowser's keep, many of the different issues could just be hardware-related (hummingbird vs Snapdragon vs a8)...don't quote me on that though.
but I did notice one other thing- The game freezes when I try to open a partner power up block in an area where the screen flickers. I'll see about loading the game up on a friend of mine's evo shift and get some screenshots to better explain my experiences.
toastyc12- Posts : 2
Join date : 2011-11-10
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