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Compatibility List In Alphetbetical Order (Sticky)

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Post  Meneer Jansen Mon Dec 12, 2011 1:41 pm

I use Android 2.3 'Gingerbread' and N64iod ver. 2.6. FView Tablet 7 inch 'Pro' from the Intertoys (The Nehterlands). It has OpenGL (= 3D) support and an GHz ARM CPU. Dunno what GPU iit has though. It's Rockchip RK29 based.

There are a few games that were not ported to other consoles than the N64. Some were ported to the PC but there's no PC/Windows emulator for Android yet (maybe Linux's Wine will be ported some day...). Some of my favorite games of alle time are among those N64 games:


  • Shadowman Works very well once you've skipped all the startup games. Most N64 games are v.e.r.y s.l.o.o.o.o.w.w.w during the options screens etc. This is really one of the best gems on the N64 in my honest opinion. Tends to crash on cutscenes, so save often!
  • Star Wars - Shadows of the Empire One of the best 'Battle of Hoth' levels ever! I couldn't get enough of is. And that epic final level in space was great too! However, contrary to what some report it appears completely unplayable on my Tablet. No matter what frameskip I choose after the startup screens. It plays about 1 frame per second.
  • Star Wars - Rogue Squadron Fighting those T-Fighters in your X-Wing Fighter was super! The startup and options screens are all garbled up. And some letters are missing (weird!) so trying to start the gameis difficult and nothing seems to happen.


Some games I am less interested in that don't play either, or play at about 1 fps, are: Mario Kart 64, Mickey's Speedway, Mortal Kombat Trilogy, Sin and Punishment, Star Fox 64 and Yoshi's Story. Weird, because 'Shadowman' was quite a sophisticated game for the N64 at the time, yet that one plays just fine!

Meneer Jansen

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Join date : 2011-12-12

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Post  nullbock Tue Jan 03, 2012 6:52 pm

Anyone found a *working* rom of banjo tooie? I tried a few v64 and z64, but they doesnt even load or crash right after the intro. Maybe someone could pm or post some more details about those "Certain" roms...

nullbock

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Join date : 2012-01-01

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Compatibility List In Alphetbetical Order (Sticky) - Page 2 Empty majora's mask

Post  saikkuss Tue Jan 17, 2012 8:37 pm

Xperia PLAY r800x, cdma, verizon 2.3.2

Been playing both zelda and where as tot is 98% flawless, mm is not. Lots of glitchy black screens and a black screen of death at the end of first day. Less than 60h remaining. The gameplay itself is nice and smooth.

saikkuss
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Post  Raverush Tue Jan 31, 2012 1:53 pm

Tetrisphere works perfectly.
Dr. Mario 64 appears to run fine through everything up until actual gameplay, when the background completely glitches out and you can't see any pieces falling.

Raverush
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Post  trullink Thu Mar 22, 2012 1:23 am

[list][*]shadowman works perfect in xperia play

trullink
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Post  ssj3hulk Sun Apr 22, 2012 5:09 am

Starcraft 64: Runs fast, however there are some graphical glitches: 1) colorful lines under the "cursor" and on random parts of the screen 2) The units are a bit blocky.

ssj3hulk
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Post  ssj3hulk Sun Apr 22, 2012 5:10 am

Forgot to add:
Neo V phone with 2.3.4.

ssj3hulk
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Post  EagleEye Thu Nov 15, 2012 4:00 pm

I thought I'd chime in and say that I got Paper Mario working pretty well on my Transformer Infinity, running the latest version of Jellybean running n64oid v. 2.7.
It works alright, actually. I have about 10 hours of gameplay in, and the game is, for the most part playable. I'm currently on Lavalava Island.
Things that aren't working all that great
1. Sound is pretty choppy depending on where you ar
2. Annoying flickering in lots of different places throughout the game. Mario turns black, and sometimes invisible, making it hard or impossible to navigate certain areas
3. Most dungeons flicker too, because of this none of the 'power up' blocks for companions work inside the dungeons. The blocks work fine outside the dungeon, however.
It is unfortunate though, lavalava volcano has 2 power up blocks that are un-usable, because they crash when you power up your companions.
Some people were saying they had it working flawlessly, so I'm wondering if maybe different ROMS would work.


Also, Megaman 64 seems to work fairly well too. It runs a bit slow in certain places, but I'm 6 hours in and it seems to work pretty well. Just really slow in some spots.

EagleEye

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Join date : 2012-11-15

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Post  bandit600 Mon Feb 04, 2013 8:52 pm

wave race 64.black screen at start up

bandit600

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Join date : 2013-01-31

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Post  swsmith2 Wed Feb 20, 2013 3:29 am

Can't get rogue squadron or battle of naboo to work. . .squadron loads all funky and naboo just shows
a black screen

swsmith2
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Compatibility List In Alphetbetical Order (Sticky) - Page 2 Empty DONKEY KONG 64

Post  Anon Thu Feb 28, 2013 8:59 pm

DK64 NEEDS TO BE PLAYABLE, I will throw my money at you if you can get it to work. I will nostalgia cum in my pants. PLEASE. THIS NEED TO BE TOP PRIORITY!!!!!!

Anon
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Post  Anon Wed Apr 03, 2013 7:57 am

I WANT BUTTONS TO BE PINK WITH POLKA DOTS FLASHING BLUE AND YELLOW! THIS NEED TO BE TOP PRIORITY!!!!!! Because I say so. Kthx.

Anon
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Post  awk Mon Apr 22, 2013 9:59 am

I know it's late and the development has stopped, but here are a few I found for user references:

Mario Kart works flawlessly if you set fast forward speed at 100 percent and activate it, so does Top Gear Overdrive.
Wave race works perfect (same issue)
Sin and Punishment has a black screen appearing everytime there is an advanced rendering effect (because of the faulty image buffer I guess), which makes some bosses almost unplayable in an already hard as hell game - use the invicibility cheat to get pass these and you can enjoy most of the game.
1080 snowboarding has a flickering blackscreen, it's playable but it destroys my eyes.
Tony hawk proskater (first one) works perfect.

awk
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