How to use Texture Packs

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How to use Texture Packs

Post  Admin on Mon Nov 14, 2011 12:01 pm

Texture Packs are a feature in N64oid 2.6 that allow you to change how the game looks.
It has not really been explained how we use them so we will explain it now.

1. You need to first download the textures you want. Usually googling "N64 texture packs" gets the job done. Or name of the game Star Fox 64 Texture Packs(or hacks)

2. After you download your texture pack, unzip it. There should be a single folder, inside that folder you should see more folders called Characters, Ingame, Text, etc. (Depending on the game)

3. Move that folder to your SD Card \.n64oid\hires_texture\ (So if we downloaded a super smash bros texture it would look like \.n64oid\hires_texture\SMASH BROTHERS)

4. Next the name of the folder must match the "Rom Name" of your n64 game rom. To know the Rom Name:
-Download Tool64
-Open the folder where your roms are (File > Open)
-Right Click on the rom and select Rom Properties
-Look at the "Rom Name" value, that is what the folder needs to be named.

5. Open N64oid, go to Settings > Engine settings > Enable external textures. And turn those on.

6. Start the game up and all should be fine.

Cheers to Gillou68310 for the technical details. Very Happy


Last edited by Admin on Tue Nov 15, 2011 1:51 am; edited 1 time in total

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Nice

Post  mikael85 on Mon Nov 14, 2011 1:19 pm

GOOD JOB making a sticky for this purpose. Zelda oot hi-res texture pack is amazing!

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Re: How to use Texture Packs

Post  Pixdroid on Mon Nov 14, 2011 1:44 pm

How come I have to name the folder "THE LEGEND OF ZELDA" when the rom is called "Legend of Zelda, The - Ocarina of Time (E) [!].z64?

And how come, when I do this, it works just as well with both european roms and american roms at the same time, even though they are named differently?

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Re: How to use Texture Packs

Post  Admin on Mon Nov 14, 2011 3:04 pm

Pixdroid wrote:How come I have to name the folder "THE LEGEND OF ZELDA" when the rom is called "Legend of Zelda, The - Ocarina of Time (E) [!].z64?

And how come, when I do this, it works just as well with both european roms and american roms at the same time, even though they are named differently?


There were no instructions on how to use the textures from the developer so I made the assumption that it loads the textures by matching the same name. If it works for you that way, then do it that way. As long as it works, that is the point of this topic.


Last edited by Admin on Tue Nov 15, 2011 1:53 am; edited 1 time in total

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Re: How to use Texture Packs

Post  Pixdroid on Tue Nov 15, 2011 1:33 am

I wasn't being sarcastic O.o
I want to know why it is this way, so I can understand what to name the folders for other games..

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Re: How to use Texture Packs

Post  Gillou68310 on Tue Nov 15, 2011 1:38 am

I wasn't being sarcastic O.o
I want to know why it is this way, so I can understand what to name the folders for other games..


Take a look at the "texture packs? where how?" thread, I've just explain why it is this way. Wink

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Re: How to use Texture Packs

Post  cantcurecancer on Sat Dec 10, 2011 10:15 am

Anyone know why in OoT, when you use a texture pack, the sky is displayed incorrectly. It seems only a few textures for the sky are displayed, while most of the textures are the original textures from the rom. I've tried a couple different texture packs, and only part of the sky is affected...has anyone else come across this on n64oid?




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